Play

 

Matter of Patients (2017)

card game, playful learning

An interactive card game designed to teach casual gamers about organs and organ transplantation.


Play taxonomy (2017)

play types, play facilitators, organizer

A quick exercise analyzing different play types and the things that facilitate them.


4-HOUR DESIGN CHALLENGE: CHILDREN'S RIDE-ON (2016)

rocker, toddlers, prototyping, works-like, user testing

An exercise in creating quick a works-like model for user testing and concept development.


JITTERBUG (2015)

fidget toy, wires, reverse engineering

A study based on a pre-existing toy concept.


Shaka: Building blocks for preschoolers (2016)

TOY, BUILDING BLOCKS, MONTESSORI, PLAY PATTERNS

A reinvention of building blocks to include sensory feedback in addition to basic play patterns.


MECHANISM PROJECT: MARBLE MACHINE (2016)

mechanisms, cam systems, woodwork

A continuously looping marble machine.


A LITTLE RIDER: 360° SCOOTER (2016)

scooter, prototyping, user testing, play patterns

The development of a ride-on for toddlers generated through research and user testing.


CONNECTION PROJECT (2016)

Puzzle, 3D PRINTING, solidworks

A two-part puzzle developed in SolidWorks and grown into a physical prototype.